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Dice Roll

Slide to pick a number 1–100. Bet OVER or UNDER. Multiplier scales by win-chance — pick 50% for 2× payout, pick 1% for 99× payout. 1% house edge.

OVER 5049.00% win chance · pays 2.0204×
Math · how Dice payout scales
Roll over 50 (49% chance)2.02× payout
Roll over 75 (24% chance)4.13× payout
Roll over 90 (9% chance)11× payout
Roll over 95 (4% chance)24.75× payout
Roll over 99 (0.01% chance)99× payout
Expected return is 99% regardless of which target you pick — house edge is fixed at 1%. Same math as Limbo, different UI.
For entertainment only. No real money. The virtual chips on this page have no cash value and cannot be redeemed, traded, exchanged, or converted. We do not accept deposits, hold funds, or process withdrawals. 21+. If gambling is a problem for you, call 1-800-GAMBLER or visit ncpgambling.org.

About Dice Roll

RTP98.5%
House edge1.5%

Overview

"Dice" in the modern online sense is a single-die simulation where you set a target number, choose to win if the roll is over or under that target, and the payout is set so the house has a small (1-2%) edge. Originally a Bitcoin casino staple, it's now a common provably-fair option. Like crash, dice is essentially a continuous lottery with a small skim — every bet has the same expected return regardless of how you configure it.

How to play

Pick a target number between 1 and 99 (the underlying roll is 1.0000 to 99.9999 with four decimals). Choose "roll under target" or "roll over target." The payout multiplier is calculated as (99 / win_chance%) × (1 − house_edge). For example, betting "under 50" gives you a 50% win chance; the payout is roughly 1.98x your bet. Betting "under 10" gives 10% win chance and ~9.9x payout. Press roll; the random number is generated server-side (with a client seed for provable fairness), and you win or lose.

Optimal strategy

Like crash, the expected value of every dice configuration is the same — house edge is built into the payout multiplier. The only meaningful decision is variance preference: low-target/high-chance for frequent small wins; high-target/low-chance for rare big payouts. Martingale-style progressions are popular and dangerous; they always hit a bankroll wall eventually. The "perfect" strategy is flat-bet a fraction of your roll (1-2% per spin) at whatever target matches your variance tolerance, and quit at a session win goal or loss limit.

The math behind the house edge

For house edge h and win chance p (as a decimal), the payout multiplier m = (1 − h) / p, giving EV per dollar = p × m − 1 = (1 − h) − 1 = -h. So with h = 0.015, the expected loss per bet is 1.5% regardless of target choice. Variance, however, scales as approximately m / p — so very low-probability targets have wildly higher variance than 50/50 targets.

Origin & history

Provably-fair dice emerged with Bitcoin-era casinos around 2013 (Bitsler, Primedice). The "client seed + server seed + nonce → hash" verification scheme became a standard pattern for online casinos that wanted to differentiate from traditional RNG-only games.

Payout table

BetPayoutNotes
Under 50 / Over 50~1.98x49.5% win — lowest variance
Under 25 / Over 75~3.96x24.75% win
Under 10 / Over 90~9.9x9.9% win
Under 2 / Over 98~49.5x1.98% win — highest variance

Bankroll & session tips

  • Set a session loss limit before you start playing — typically 2-5% of your monthly entertainment budget. Walk away when you hit it.
  • Flat-bet 1-2% of your roll per round. Progressive betting systems (Martingale, Fibonacci) do not change the house edge and accelerate ruin.
  • Track your sessions. Short sessions can swing wildly even at optimal play; long-run results converge close to the published RTP.
  • Take breaks. Tilt — emotional play after losses — bleeds bankroll faster than bad strategy.
  • Variance is real. A 1.5% house edge does not mean you'll lose 1.5% every session — it means that's the long-run average. Individual sessions vary wildly.